Image to Grid
Upload any image and convert it into a Tomodachi Life pixel grid instantly.
Tomodachi Life pixel grids, made fast
Convert any image into a Tomodachi Life pixel grid with Palette House colors, numbered patterns, editable brush tools, and local PNG exports. Perfect for custom items, clothes, posters, TV screens and more!
Made by fans, for Tomodachi Life fans.
Upload any image and convert it into a Tomodachi Life pixel grid instantly.
Uses a Tomodachi Life style color palette for clean in-game results.
Download your grid as PNG or get a numbered pattern to follow step-by-step.
Step-by-step tutorials for Palette House, custom items, and more.
Grid Maker Guide
A Tomodachi Life pixel grid is a numbered reference pattern that turns an image into small square cells you can recreate inside Palette House. Living the Grid matches colors to a Tomodachi-style palette, adds optional grid lines and numbers, and exports a PNG guide that stays on your device.
The goal is not to send files into the game. It gives you a clear pattern for rebuilding fan art, clothes, posters, room details, TV screens, and other island decorations by hand with fewer color guesses. For a deeper walkthrough, read the Tomodachi Life pixel grid guide.
| Grid Size | Best For | Tradeoff |
|---|---|---|
| 16x16 | Icons, simple symbols, quick drafts | Very fast, but low detail |
| 24x24 | Small objects and bold silhouettes | Readable without too many cells |
| 32x32 | Most custom items and posters | Good balance of detail and effort |
| 48x48 | Faces, scenes, TV art, detailed clothes | Best detail, but slower to copy |
Numbered patterns make large designs easier to follow because every grid cell maps to a palette color. Instead of checking each shade visually, you can follow the color list row by row and avoid mistakes when rebuilding pixel art in Palette House.
Image uploads stay in your browser. The app reads the file locally, draws the preview on canvas, converts colors on your device, and creates downloadable PNG patterns without sending your source image to a server.
Palette House Mapping
Living the Grid does not modify game files or import images directly. It turns your source image into a Palette House reference: a grid size, matched colors, optional row and column labels, and a numbered pattern you can copy by hand in-game.
The app grid is a planning guide. In the game, the final result depends on the canvas area, brush shape, brush size, and how consistently you copy each cell. Use the exported numbered pattern as the source of truth while you paint.
The in-game grid view is a visual overlay, not a new canvas size. Living the Grid divides your reference into cells so you can place colors consistently even when the game only shows guide lines.
For blocky pixel art, use a square brush and keep the brush size consistent. Smooth or round strokes can soften edges, so clean outlines in the editor before copying them into Palette House.
The numbered export maps each cell to a color index. Keep the Tomodachi Life palette open when two nearby shades look similar, then copy large color regions before small accents.
Dither helps photos, skin tones, and skies look smoother with fewer colors. Turn it off for logos, icons, text-like shapes, and anything that needs crisp edges.
Step-by-step guide to bring your pixel art into the game.
Everything you need to know about Palette House.
Design and import your own clothing items.
Make your island unique with custom posters!
Turn your favorite images into TV screen art!
It is a browser tool that turns images into a paintable pixel grid with palette, brush, and export guidance.
It creates a reference pattern for manual copying. You upload an image, choose a grid size, match colors, export a guide, and recreate the design in Palette House by hand.
The in-game grid view is only a visual overlay. Living the Grid's cells are a copying reference, while the game result depends on the brush size, brush shape, and how you place each stroke.
Not exactly. The game lets you paint on a canvas, and grid-like results come from using consistent brush settings. The exported grid helps you copy the image cell by cell.
Use a square brush and keep the brush size consistent for clean pixel art. If an edge looks soft, simplify the pattern or repaint the outline before copying the next color.
Use dithering for photos, gradients, skin tones, and skies. Leave it off for logos, icons, lettering, and designs that need sharp blocks of color.
It is a practical color set arranged for Tomodachi Life inspired workflows. Use the numbered palette as a close copying guide, then adjust by eye if your screen or game display shifts colors.
Labels are reference points. They make it easier to pause, resume, and describe a cell location without losing your place on larger patterns.
No. File reading, color matching, preview rendering, and downloads happen in this browser session.
No. It creates a reference guide that you can recreate manually in Palette House.
Start with 32x32. It has enough detail for most Tomodachi Life pixel art without becoming as slow to copy as 48x48.
A numbered pattern labels each cell with its palette color number, making large designs easier to copy row by row.
Yes. Use smaller grids for clothing icons and larger grids for posters, wall decorations, and TV screen artwork.
No. Living the Grid is an independent fan tool with original interface art and Tomodachi-style palette guidance.
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